Long Hair & Braids - 08/18

This hairstyle allowed me to try braids and focus on haircard direction. Since the hair is larger than my previous projects I also present a few initial LOD steps that help negate the extra triangles.
All haircard textures are created with Maya and Photoshop and are at a 1024 x 2048 resolution. The hair is rendered using Epic's hair shader. All haircards are manually placed in Maya.
Inspired by Guido Palau's work for Valentino.

~20k is still high, but these initial LOD steps were as simple as toggling off some fly-away layers and remove a couple of extra haircards. All the structure and depth is still retained.

~20k is still high, but these initial LOD steps were as simple as toggling off some fly-away layers and remove a couple of extra haircards. All the structure and depth is still retained.